Textures

Last updated over 5 years ago
10 questions
Note from the author:
This quiz tests the knowledge of texture maps, how they are made, and what they do for our game objects.
1

This image shows what two texutre maps?

1

Explain the differences between a texture, material, a shader, and how they work together to create the look of our game assets.

1

Explain what this image is showing, and why this step is important for performance.

1

The Normal Map is the texture that gives a game object its look or color.

1

What does a "Shader" do for our game objects?

1

PBR stands for...

1

The Occlusion Map creates deeper shadows and brighter highlights.

1

Which texture maps can be found in the "Filter" drop down menu of Photoshop?

1

The Height map creates a sense of displacement on our object allowing low poly assets appear to have greater detail.

1

You cannot simulate higher detail with textures only. If you want high resolution, high detail models you must create high poly count game objects.