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⚙️ EV3 101: #03 - EV3 Programming Intro

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Last updated about 3 years ago
22 questions
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This course includes resources provided by the following:
  • Joe Olayvar & Evelyn Lindberg in association with the Washington State Library
  • Carnegie Mellon Robotics Academy from Carnegie Mellon University
📕 Click here to access the LEGO Mindstorms EV3 Programming Basics document in its entirety.
▶️ Click here to access the entire LEGO Mindstorms EV3 YouTube playlist from the Washington State Library.
🎓 Click here to access the free online EV3 course from Carnegie Mellon University.

🎓 Learn It

Carefully read and/or watch the instructional media and respond to the related questions.
Question 1
1.

Place the steps of the "Basic Programming Workflow Model" in the correct sequence.

  1. Test/Run the Program
  2. Create Program
  3. Rinse and Repeat steps 2 thru 4 as necessary
  4. Modify Program
  5. Experience the eternal question: "Why isn't it working?"
Question 2
2.

From the EV3 program's Lobby, where could you open the Programming Page with only one click?

Question 3
3.

Where is the Menu located?

Question 4
4.

Where is the Palette located?

Question 5
5.

Question 6
6.

Where is the Hardware Page located?

Question 7
7.

Categorize each programming block based on its type.

Question 8
8.
Projects may contain __________ program(s) within them.
Question 9
9.

Where is the New Program button located?

Question 10
10.
The LEGO Mindstorms User Guide contains a lot of valuable information.

A user guide can be accessed from the EV3 software via the __________ menu.
Question 11
11.

Where is the Toolbar located?

Question 12
12.

Where is the Canvas located?

Question 13
13.

Which icon on the Hardware Page provides access to Run Selected?

Question 14
14.

Which icon on the Hardware Page provides access to Download and Run?

Question 15
15.

Which icon on the Hardware Page provides access to Brick Information?

Question 16
16.

What does it mean for an EV3 to run untethered?

Question 17
17.

Which icon on the Hardware Page provides access to Port View?

Question 18
18.

Categorize each item based on the Hardware Page tab it describes.

Question 19
19.

Which icon on the Hardware Page provides access to Available Bricks?

Question 20
20.

Place the steps for running a program while the brick is untethered in the correct sequence.

  1. Press [C] to select and launch your robot into action.
  2. Use [L] or [R] to navigate to the File Navigation tab.
  3. Press [D] to highlight your project.
  4. Press [C] to select your project and reveal the programs in that project.
  5. Press [D] to highlight your program.
Question 21
21.

Which icon on the Hardware Page provides access to Download?

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Question 22
22.

🧠 Retrieval Practice:
Summarize the content of this lesson. What topics, ideas, and vocabulary were introduced?

Categorize the items based on the area of the programming page that they describe.
Brick information is displayed here.
Connectable Programming "Blocks" are located here.
Canvas area controls are found here.
The Download center can be found here.
By default, a Flow Block Start Button is placed here.
This area has a very similar feel and function to a Microsoft Menu Bar.
This is the programming area.
Orange Flow Control blocks can be accessed here and dragged to the canvas.
The "Help" dropdown and the "Show EV3 Help" option can be accessed here.
Green Action blocks can be accessed here and dragged to the canvas.
Canvas
Palette
Hardware Page
Toolbar
Menu
Action
Flow Control
Provides general information: battery level, EV3 name, etc.
When creating programs, this tab provides invaluable information!
Not covered in this lesson.
Runs a specific selected block, or string of blocks to test out certain parts of a program.
Downloads programs to the brick for non-connected operation.
Downloads programs to the brick and immediately runs them.
Provides real-time information regarding connected motor and sensor status.
Brick Information
Port View
Available Bricks
Download
Download and Run
Run Selected