Twa kɔ nsɛm atitiriw so
Log in
Sign up for FREE
arrow_back
Laabri

⚙️ EV3 101: #03 - EV3 Programming Intro

star
star
star
star
star
Last updated over 3 years ago
22 Nsɛmmisa

🎓 Learn It

Carefully read and/or watch the instructional media and respond to the related questions.

10
2
2
2
10
2
2
5
2
2
2
2
2
2
2
5
2
7
2
10
2

This course includes resources provided by the following:

  • Joe Olayvar & Evelyn Lindberg in association with the Washington State Library

  • Carnegie Mellon Robotics Academy from Carnegie Mellon University

📕 Click here to access the LEGO Mindstorms EV3 Programming Basics document in its entirety.

▶️ Click here to access the entire LEGO Mindstorms EV3 YouTube playlist from the Washington State Library.

🎓 Click here to access the free online EV3 course from Carnegie Mellon University.

Asemmisa {{asɛmmisaAhyɛnsode}}
1.

Place the steps of the "Basic Programming Workflow Model" in the correct sequence.

  1. Rinse and Repeat steps 2 thru 4 as necessary

  2. Test/Run the Program

  3. Create Program

  4. Modify Program

  5. Experience the eternal question: "Why isn't it working?"

Asemmisa {{asɛmmisaAhyɛnsode}}
2.

From the EV3 program's Lobby, where could you open the Programming Page with only one click?

Asemmisa {{asɛmmisaAhyɛnsode}}
3.

Where is the Menu located?

Asemmisa {{asɛmmisaAhyɛnsode}}
4.

Where is the Palette located?

Asemmisa {{asɛmmisaAhyɛnsode}}
5.

Categorize the items based on the area of the programming page that they describe.

  • Brick information is displayed here.

  • The Download center can be found here.

  • The "Help" dropdown and the "Show EV3 Help" option can be accessed here.

  • This area has a very similar feel and function to a Microsoft Menu Bar.

  • By default, a Flow Block Start Button is placed here.

  • Green Action blocks can be accessed here and dragged to the canvas.

  • Connectable Programming "Blocks" are located here.

  • Orange Flow Control blocks can be accessed here and dragged to the canvas.

  • Canvas area controls are found here.

  • This is the programming area.

  • Canvas

  • Palette

  • Hardware Page

  • Toolbar

  • Menu

Asemmisa {{asɛmmisaAhyɛnsode}}
6.

Where is the Hardware Page located?

Asemmisa {{asɛmmisaAhyɛnsode}}
7.

Categorize each programming block based on its type.

  • Action

  • Flow Control

Asemmisa {{asɛmmisaAhyɛnsode}}
8.
Asemmisa {{asɛmmisaAhyɛnsode}}
9.

Where is the New Program button located?

Asemmisa {{asɛmmisaAhyɛnsode}}
10.
Asemmisa {{asɛmmisaAhyɛnsode}}
11.

Where is the Toolbar located?

Asemmisa {{asɛmmisaAhyɛnsode}}
12.

Where is the Canvas located?

Asemmisa {{asɛmmisaAhyɛnsode}}
13.

Which icon on the Hardware Page provides access to Run Selected?

Asemmisa {{asɛmmisaAhyɛnsode}}
14.

Which icon on the Hardware Page provides access to Download and Run?

Asemmisa {{asɛmmisaAhyɛnsode}}
15.

Which icon on the Hardware Page provides access to Brick Information?

Asemmisa {{asɛmmisaAhyɛnsode}}
16.

What does it mean for an EV3 to run untethered?

Asemmisa {{asɛmmisaAhyɛnsode}}
17.

Which icon on the Hardware Page provides access to Port View?

Asemmisa {{asɛmmisaAhyɛnsode}}
18.

Categorize each item based on the Hardware Page tab it describes.

  • Runs a specific selected block, or string of blocks to test out certain parts of a program.

  • When creating programs, this tab provides invaluable information!

  • Downloads programs to the brick and immediately runs them.

  • Provides general information: battery level, EV3 name, etc.

  • Not covered in this lesson.

  • Downloads programs to the brick for non-connected operation.

  • Provides real-time information regarding connected motor and sensor status.

  • Brick Information

  • Port View

  • Available Bricks

  • Download

  • Download and Run

  • Run Selected

Asemmisa {{asɛmmisaAhyɛnsode}}
19.

Which icon on the Hardware Page provides access to Available Bricks?

Asemmisa {{asɛmmisaAhyɛnsode}}
20.

Place the steps for running a program while the brick is untethered in the correct sequence.

  1. Press [C] to select your project and reveal the programs in that project.

  2. Press [D] to highlight your project.

  3. Press [C] to select and launch your robot into action.

  4. Press [D] to highlight your program.

  5. Use [L] or [R] to navigate to the File Navigation tab.

Asemmisa {{asɛmmisaAhyɛnsode}}
21.

Which icon on the Hardware Page provides access to Download?

10
Asemmisa {{asɛmmisaAhyɛnsode}}
22.

🧠 Retrieval Practice:

Summarize the content of this lesson. What topics, ideas, and vocabulary were introduced?