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Biblioteka

⚙️ EV3 101: #12 - 🔁 Mixed Review (Lessons 1-11)

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This course includes resources provided by the following:

  • Joe Olayvar & Evelyn Lindberg in association with the Washington State Library

  • Carnegie Mellon Robotics Academy from Carnegie Mellon University

📕 Click here to access the LEGO Mindstorms EV3 Programming Basics document in its entirety.

▶️ Click here to access the entire LEGO Mindstorms EV3 YouTube playlist from the Washington State Library.

🎓 Click here to access the free online EV3 course from Carnegie Mellon University.

Pitanje 1
1.

Categorize each item based on the Flow Block(s) it describes.

  • Causes a program to "run until" a specific condition is met.

  • Flow blocks and action blocks can be placed within this type of block.

  • Causes a program to change course when an "IF" condition is met.

  • Start Block

  • Wait Block

  • Switch Block

  • Loop Block

  • Loop Interrupt Block

Pitanje 2
2.

Categorize each item based on the Action Block field it describes.

  • May include Direction, Power, Rotations, and Brake.

  • Displays an icon that indicates the action component being configured by that block.

  • Indicates what port that particular block has been assigned.

  • Sets the type of Input Values that will be available to set parameters for that block.

  • Vary according to which Mode type has been selected.

  • Port Selector

  • Block Type

  • Mode

  • Input Values

Pitanje 3
3.

Identify the location of the Brake selector in the image of a Move Steering Action Block.

Pitanje 4
4.

Match each flow block with its default mode.

Stavka koja se može prevućiarrow_right_altOdgovarajuća stavka

Switch

arrow_right_alt

Time

Wait Block

arrow_right_alt

Unlimited

Loop

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Touch Sensor

Pitanje 5
5.
Pitanje 6
6.

Identify the motors(s) in the image below. Select all that apply.

Pitanje 7
7.

Match each Move Steering block Direction setting with the type of turn it creates.

Stavka koja se može prevućiarrow_right_altOdgovarajuća stavka

Direction: -100

arrow_right_alt

Arc/swing turn to the right

Direction: 50

arrow_right_alt

Sharp/pivot turn to the left

Direction: -10

arrow_right_alt

Spin/point turn right (clockwise)

Direction: -50

arrow_right_alt

Arc/swing turn to the left

Direction: 30

arrow_right_alt

Sharp/pivot turn to the right

Direction: 100

arrow_right_alt

Spin/point turn left (counterclockwise)

Pitanje 8
8.

Identify the location of the Input Values in the image of a Move Steering Action Block.

Select all that apply.

Pitanje 9
9.

Place the steps for turning the EV3 brick off into the correct order.

  1. Press the [B]ack button until you see the Shut Off screen.

  2. Tab [R]ight to highlight the check mark.

  3. Press the [C]enter button to initiate shut down

Pitanje 10
10.

Identify the medium motor(s) in the image below.

Select all that apply.

Pitanje 11
11.
Pitanje 12
12.

Identify the back button.

Pitanje 13
13.
Pitanje 14
14.

Which tab first appears when you start up the brick?

Pitanje 15
15.

Identify the button that turns the brick on and can be used to select options on the screen.

Pitanje 16
16.

How can you clear projects that are no longer needed from the brick?

Select all that apply.

Pitanje 17
17.

Identify the location of the Port Selector in the image of a Move Steering Action Block.

Pitanje 18
18.

How do you check the motor and sensor values on the EV3?

Pitanje 19
19.

Categorize each item based on the menu tab it represents.

  • Provides access to navigate apps such as Port View and the Brick Program

  • Lists all programs recently run

  • Lists all project folders and the programs within them that are loaded on the EV3

  • Includes general configuration options such as Volume, Sleep, and WiFi settings

  • Run Recent

  • File Navigation

  • Brick Applications

  • Settings

Pitanje 20
20.

Identify the button(s) that will stop a running program immediately.

Select all that apply.

Pitanje 21
21.

Port View allows you to see what is plugged into each port and what sensor or rotation value it is currently seeing. In which tab is Port View found?

Pitanje 22
22.

Where is the Palette located?

Pitanje 23
23.

Categorize each programming block based on its type.

  • Action

  • Flow Control

Pitanje 24
24.

Where is the Canvas located?

Pitanje 25
25.

Which icon on the Hardware Page provides access to Brick Information?

Pitanje 26
26.

What does it mean for an EV3 to run untethered?

Pitanje 27
27.

Which icon on the Hardware Page provides access to Port View?

Pitanje 28
28.

Identify the location of the Rotations parameter in the image of a Move Steering Action Block.

Pitanje 29
29.

Categorize each item based on the Hardware Page tab it describes.

  • Not covered in this lesson.

  • Provides real-time information regarding connected motor and sensor status.

  • Downloads programs to the brick and immediately runs them.

  • Downloads programs to the brick for non-connected operation.

  • Runs a specific selected block, or string of blocks to test out certain parts of a program.

  • Provides general information: battery level, EV3 name, etc.

  • When creating programs, this tab provides invaluable information!

  • Brick Information

  • Port View

  • Available Bricks

  • Download

  • Download and Run

  • Run Selected