5.2.1: Describe a simple model of information processing.

Welford's model:

Drag and drop!

Where does selective attention (SA) happen?
| Draggable item | arrow_right_alt | Corresponding Item |
|---|---|---|
Brevity | arrow_right_alt | Different pieces of information can be grouped together and then remembered as one |
Chunking | arrow_right_alt | Transforming external information into a format we can store in our memories. |
Clarity | arrow_right_alt | Giving a learner a small amount of information at a time to avoid overload |
Association | arrow_right_alt | Storing information through repetition. Processed mentally or physically repeatedly (more likely closed skill) |
Organisation | arrow_right_alt | Good coaches and teachers always ensure that new learning is linked to what players already know |
Practice | arrow_right_alt | Avoid trying to learn or teach two similar but distinct items in the same session, as the memory of one may interfere with the memory of the other |
(En)coding | arrow_right_alt | We remember more easily if we organize the way in which we are to learn and ensure that the information is meaningful |
Rehearsal | arrow_right_alt | Shuttles the image of the skill between the short-term and long-term memory and in doing so establishes a “memory trace”/pathway |

Which is an example of reaction time at the start of a 100 m swimming race?
Which of these could affect response time?
Inspired by Polina's epic win, Ollie and Amir are playing one on one basketball.
Put these events on to the diagram.
A: Ollie fakes a jump shot from outside the 3
B Amir's STSS passes information to his STM
C: Amir's LTM provides information that Ollie loves to shoot from outside the 3
D: Amir decides to jump to block
E: Amir's Rectus femoris contracts
F: Ollie drops a shoulder and drives past Amir
G: Amir is too busy processing the faked jump shot to be able to deal with the drive to the basket
H: Amir starts dealing with the information that he has been stitched up like a kipper
I: Amir turns and chases Ollie who is heading to the basket
J: Ollie misses the easy lay-up!

Here we go again!
Amir is too busy processing the faked jump shot to be able to deal with the drive to the basket
Amir's STSS passes information to his STM
Ollie fakes a jump shot from outside the 3
Amir starts dealing with the information that he has been stitched up like a kipper
Amir's LTM reminds him that it might be a fake
Ollie drops a shoulder and drives past Amir
Amir decides that Ollie wouldn't be daft enough to play the same trick again and jumps to block the shot
Amir turns and chases Ollie who is heading to the basket
Ollie smashes in a huge dunk with both hands!

This is another way of looking at what just happened. What is this model called?
What's this? Hint: EMP

If that was an EMP, what's this?

And finally, what are these?

Match the following pictures to the type of feedback.
Some of them could fit a few categories but if you read the captions, there should only be one way to make them all fit.
| Draggable item | arrow_right_alt | Corresponding Item |
|---|---|---|
Game's over - what went well / badly? | arrow_right_alt | Concurrent |
| arrow_right_alt | Terminal |
| arrow_right_alt | Intrinsic |
During the game | arrow_right_alt | Extrinsic (this one'a a golfer) |
That felt nice! | arrow_right_alt | Positive |
"You need to change your grip!" | arrow_right_alt | Negative |
| arrow_right_alt | Knowledge of results |
"I won!" | arrow_right_alt | Knowledge of performance |
Elias is teaching us all to make a long pass in football. Give 4 reasons he is giving feedback.