5.2.1: Describe a simple model of information processing.

Welford's model:

Exteroceptors give information about:
Interoceptors give information about:
Proprioception is an awareness of:
Proprioception gets its information from:
What does DCR refer to?
D:
C:
R:
Drag and drop!

Where does selective attention (SA) happen?
| Draggable item | arrow_right_alt | Corresponding Item |
|---|---|---|
Brevity | arrow_right_alt | Different pieces of information can be grouped together and then remembered as one |
Chunking | arrow_right_alt | Transforming external information into a format we can store in our memories. |
Clarity | arrow_right_alt | Giving a learner a small amount of information at a time to avoid overload |
Association | arrow_right_alt | Storing information through repetition. Processed mentally or physically repeatedly (more likely closed skill) |
Organisation | arrow_right_alt | Good coaches and teachers always ensure that new learning is linked to what players already know |
Practice | arrow_right_alt | Avoid trying to learn or teach two similar but distinct items in the same session, as the memory of one may interfere with the memory of the other |
(En)coding | arrow_right_alt | We remember more easily if we organize the way in which we are to learn and ensure that the information is meaningful |
Rehearsal | arrow_right_alt | Shuttles the image of the skill between the short-term and long-term memory and in doing so establishes a “memory trace”/pathway |
= +

Which is an example of reaction time at the start of a 100 m swimming race?
Which of these could affect response time?
Inspired by Polina's epic win, Ollie and Amir are playing one on one basketball.
Put these events on to the diagram.
A: Ollie fakes a jump shot from outside the 3
B Amir's STSS passes information to his STM
C: Amir's LTM provides information that Ollie loves to shoot from outside the 3
D: Amir decides to jump to block
E: Amir's Rectus femoris contracts
F: Ollie drops a shoulder and drives past Amir
G: Amir is too busy processing the faked jump shot to be able to deal with the drive to the basket
H: Amir starts dealing with the information that he has been stitched up like a kipper
I: Amir turns and chases Ollie who is heading to the basket
J: Ollie misses the easy lay-up!

Here we go again!
Amir's LTM reminds him that it might be a fake
Amir starts dealing with the information that he has been stitched up like a kipper
Amir decides that Ollie wouldn't be daft enough to play the same trick again and jumps to block the shot
Ollie smashes in a huge dunk with both hands!
Amir turns and chases Ollie who is heading to the basket
Ollie fakes a jump shot from outside the 3
Amir is too busy processing the faked jump shot to be able to deal with the drive to the basket
Amir's STSS passes information to his STM
Ollie drops a shoulder and drives past Amir

This is another way of looking at what just happened. What is this model called?
What's this? Hint: EMP

If that was an EMP, what's this?

And finally, what are these?

Match the following pictures to the type of feedback.
Some of them could fit a few categories but if you read the captions, there should only be one way to make them all fit.
| Draggable item | arrow_right_alt | Corresponding Item |
|---|---|---|
Game's over - what went well / badly? | arrow_right_alt | Concurrent |
| arrow_right_alt | Terminal |
| arrow_right_alt | Intrinsic |
During the game | arrow_right_alt | Extrinsic (this one'a a golfer) |
That felt nice! | arrow_right_alt | Positive |
"You need to change your grip!" | arrow_right_alt | Negative |
| arrow_right_alt | Knowledge of results |
"I won!" | arrow_right_alt | Knowledge of performance |
Elias is teaching us all to make a long pass in football. Give 4 reasons he is giving feedback.