At a middle school, a group of students are participating in a video game design challenge.
They are tasked with creating a game character that moves across different zones on the
screen, which is represented by a coordinate plane.
The game screen is divided into four quadrants, and the origin point (0,0) is the center of the
screen. The character starts at the origin and needs to collect items placed at the vertices of a polygon. The coordinates for the vertices are as follows:
(4, 5), (-4, 5), (-4, -5), and (4, -5).