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Grade 2
Grade 2
By Patricia Cooper
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Last updated about 5 years ago
152 activities
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Note from the author:
Quick Checks.
2.2.A.01 - Connect measurement with physical units by using multiple copies of the same physical unit to measure – Exit Ticket
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2.2.A.02 - Use iteration with one physical unit to measure – Exit Ticket
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2.2.A.03 - Apply concepts to create unit rulers and measure lengths using unit rulers – Exit Ticket
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2.2.B.04 - Measure various objects using centimeter rulers and meter sticks – Exit Ticket
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2.2.B.05 - Develop estimation strategies by applying prior knowledge of length and using mental benchmarks – Exit Ticket
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2.2.C.06 - Measure and compare lengths using centimeters and meters – Exit Ticket
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2.2.C.07 - Measure and compare lengths using standard metric length units and non-standard lengths units; relate measurement to unit size – Exit Ticket
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2.2.D.08 - Solve addition and subtraction word problems using the ruler as a number line – Exit Ticket
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2.2.D.09 - Apply conceptual understanding of measurement by solving two-step word problems – Exit Ticket
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2.2.D.10 - Concrete to abstract: measure lengths of string using measurement tools; represent length with tape diagrams to represent and compare the lengths – Exit Ticket
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2.3.A.01 - Bundle and count ones, tens, and hundreds to 1,000 -Exit Ticket
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2.3.B.02 - Count Up and Down Between 100 and 220 Using Ones and Tens -Exit Ticket
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2.3.B.03 - Count up and Down Between 90 and 1,000 Using Ones, Tens, and Hundreds – Exit Ticket
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2.3.C.04 - Count up to 1,000 on the Place Value Chart – Exit Ticket
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2.3.C.05 - Write Base Ten Three-Digit Numbers in Unit Form; Show the Value of Each Digit – Exit Ticket
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2.3.C.06 - Write Base Numbers in Expanded Form – Exit Ticket
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2.3.C.07 - Write, Read, and Relate Base Ten Numbers in all Forms– Exit Ticket
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2.3.D.08 - Count the Total Value of $1, $10, and $100 Bills up to $1000 – Exit Ticket
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2.3.D.09 - Count From $10 to $1,000 on the Place Value Chart and the Empty Number Line – Exit Ticket
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2.3.D.10 - Explore $1,000. How Many Bills can we Change for a Thousand Dollar Bill? – Exit Ticket
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2.3.E.11 - Count the Total Value of Ones, Tens, and Hundreds with Place Value Disks. – Exit Ticket
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2.3.E.12 - Change 10 Ones for 1 Ten, for 1 Hundred, 10 Hundreds for 1 Thousand. – Exit Ticket
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2.3.E.13 - Read and Write Numbers Within 1,000 After Modeling with Place Value Disks – Exit Ticket
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2.3.E.14 - Model Numbers with More than 9 Ones or 9 Tens; Write in Expanded, Unit, Standard, and Word Forms – Exit Ticket
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2.3.E.15 - Explore a Situation with More Than 9 Groups of Ten – Exit Ticket
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2.3.F.16 - Compare Two Three-Digit Numbers Using <, >, and = – Exit Ticket
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2.3.F.17 - Compare Two Three-Digit Numbers Using <, >, and = Where There are More Than 9 Ones or 9 Tens – Exit Ticket
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2.3.F.18 - Order Numbers in Different Forms (Optional) – Exit Ticket
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2.3.G.19 - Model and Use Language to Tell About 1 More and Less, 10 More and Less, and 100 More and Less – Exit Ticket
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2.3.G.20 - Model 1 More and Less, 10 More and Less, and 100 More and Less When Changing the Hundreds Place. – Exit Ticket
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2.3.G.21 - Complete a Pattern Counting up and Down. – Exit Ticket
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2.4.A.01 - Relate 1 More, 1 Less, 10 More, and 10 Less to Addition and Subtraction of 1 and 10 – Exit Ticket
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2.4.A.02 - Add and Subtract Multiples of 10 Including Counting on to Subtract. – Exit Ticket
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2.4.A.03 - Add and Subtract Multiples of 10 and Some Ones Within 100 – Exit Ticket
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2.4.A.04 - Add and Subtract multiples of 10 and some ones within 100 – Exit Ticket
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2.4.A.05 - Solve One-and Two-Step Word Problems Within 100 Using Strategies Based on Place Value. – Exit Ticket
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2.4.B.06 - Use Manipulatives to Represent the Composition of 10 Ones as 1 Ten with Two-Digit Addends – Exit Ticket
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2.4.B.07 - Relate Addition Using Manipulatives to a Written Vertical method – Exit Ticket
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2.4.B.08 - Use Math Drawings to Represent the Composition and Relate Drawings to a Written Method – Exit Ticket
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2.4.B.09 - Use Math Drawings to Represent the Composition when Adding a Two-Digit to a Three-Digit Addend – Exit Ticket
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2.4.B.10 - Use Math Drawings to Represent the Composition when Adding a Two-Digit to a Three-Digit Addend – Exit Ticket
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2.4.C.11 - Represent Subtraction with and Without the Decomposition of 1 Ten as 10 Ones with Manipulatives – Exit Ticket
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2.4.C.12 -Relate Manipulative Representations to a Written Method – Exit Ticket
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2.4.C.13 - Use Math Drawings to Represent Subtraction with and Without Decomposition and Relate Drawings to a Written Method. – Exit Ticket
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2.4.C.14 - Represent Subtraction with and Without the Decomposition when there is a Three-Digit Minuend – Exit Ticket
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2.4.C.15 - Represent Subtraction with and Without the Decomposition when there is a Three-Digit Minuend. – Exit Ticket
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2.4.C.16 - Solve One-and Two-Step Word Problems Within 100 Using Strategies Based on Place Value. – Exit Ticket
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2.4.D.17 - Use Mental Strategies to Relate Compositions of 10 Tens as 1 Hundred to 10 Ones as 1 Ten – Exit Ticket
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2.4.D.18 - Use Manipulatives to Represent Additions with Two Compositions.– Exit Ticket
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2.4.D.19 - Relate Manipulative Representations to a Written Method – Exit Ticket
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2.4.D.20 - Use Math Drawings to Represent Additions with up to Two Compositions and Relate Drawings to a Written Method – Exit Ticket
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2.4.D.21 - Use Math Drawings to Represent Additions with up to Two Compositions and Relate Drawings to a Written Method. – Exit Ticket
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2.4.D.22 - Solve Additions with up to Four Addends with Totals Within 200 with and Without two Compositions of Larger Units– Exit Ticket
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2.4.E.23 - Use Number Bonds to Break Apart Three-Digit Minuends and Subtract from the Hundred – Exit Ticket
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2.4.E.24 - Use Manipulatives to Represent Subtraction with Decompositions of 1 Hundred as 10 Tens and 1 Ten as 10 Ones – Exit Ticket
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2.4.E.25 - Relate Manipulative Representations to a Written Method. – Exit Ticket
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2.4.E.26 - Use Math Drawings to Represent Subtraction with up to Two Decompositions and Relate Drawings to a Written Method. – Exit Ticket
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2.4.E.27 - Subtract From 200 and From Numbers with Zeros in the Tens Place – Exit Ticket
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2.4.E.28 - Subtract From 200 and From Numbers with Zeros in the Tens Place. – Exit Ticket
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2.4.F.29 - Use and Explain the Totals Below Written Method Using Words, Math Drawings, and Numbers. – Exit Ticket
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2.4.F.30 - Compare Totals Below to New Groups Below as Written Methods. – Exit Ticket
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2.4.F.31 - Solve Two-Step Word Problems Within 100. – Exit Ticket
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2.5.A.1 - Relate 10 More, 10 Less, 100 More, and 100 Less to Addition and Subtraction of 10 and 100. – Exit Ticket
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2.5.A.2 - Add and Subtract Multiples of 100, Including Counting on to Subtract – Exit Ticket
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2.5.A.3 - Add multiples of 100 and some tens within 1,000 – Exit Ticket
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2.5.A.4 - Subtract Multiples of 100 and Some tens Within 1,000 – Exit Ticket
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2.5.A.5 - Use the associative property to make a hundred in one addend – Exit Ticket
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2.5.A.6 - Use the Associative Property to Subtract from Three-Digit Numbers and Verify Solutions with Addition – Exit Ticket
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2.5.A.7 - Share and Critique Solution Strategies for Varied Addition and Subtraction Problems Within 1,000 – Exit Ticket
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2.5.B.10 - Use Math Drawings to Represent Additions with up to two Compositions and Relate Drawings to the Addition Algorithm – Exit Ticket
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2.5.B.11 - Use Math Drawings to Represent Additions with up to two Compositions and Relate Drawings to the Addition Algorithm – Exit Ticket
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2.5.B.12 - Choose and Explain Solution Strategies and Record with a Written Addition Method. – Exit Ticket
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2.5.B.8 - Relate Manipulative Representations to the Addition Algorithm – Exit Ticket
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2.5.B.9 - Relate Manipulative Representations to the Addition Algorithm – Exit Ticket
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2.5.C.13 - Relate Manipulative Representations to the Subtraction Algorithm, and use Addition to Explain why the Subtraction Method Works – Exit Ticket
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2.5.C.14 - Use Math Drawings to Represent Subtraction with up to two Decompositions, Relate Drawings to the Algorithm, and use Addition to Explain why the Subtraction Method Works – Exit Ticket
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2.5.C.15 - Use Math Drawings to Represent Subtraction with up to two Decompositions, Relate Drawings to the Algorithm, and use Addition to Explain why the Subtraction Method Works – Exit Ticket
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2.5.C.16 - Subtract From Multiples of 100 and From Numbers with Zero in the Tens Place – Exit Ticket
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2.5.C.17 - Subtract from Multiples of 100 and from Numbers with Zero in the Tens Place – Exit Ticket
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2.5.C.18 - Apply and Explain Alternate Methods for Subtracting from Multiples of 100 and from Numbers with Zero in the tens Place – Exit Ticket
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2.5.D.19 - Choose and Explain Solution Strategies and Record with a Written Addition or Subtraction Method. – Exit Ticket
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2.5.D.20 - Choose and Explain Solution Strategies and Record with a Written Addition or Subtraction Method – Exit Ticket
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2.6.A.1 - Use Manipulatives to Create Equal Groups – Exit Ticket
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2.6.A.2 - Use Math Drawings to Represent Equal Groups, and Relate to Repeated Addition – Exit Ticket
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2.6.A.3 - Use Math Drawings to Represent Equal Groups, and Relate to Repeated Addition– Exit Ticket
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2.6.A.4 - Represent Equal Groups with Tape Diagrams, and Relate to Repeated Addition – Exit Ticket
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2.6.B.5 - Compose Arrays from Rows and Columns, and Count to Find the Total Using Objects – Exit Ticket
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2.6.B.6 - Decompose Arrays into Rows and Columns, and Relate to Repeated Addition – Exit Ticket
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2.6.B.7 - Represent Arrays and Distinguish Rows and Columns Using Math Drawings – Exit Ticket
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2.6.B.8 - Create Arrays Using Square Tiles with Gaps – Exit Ticket
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2.6.B.9 - Solve Word Problems Involving Addition of Equal Groups in Rows and Columns – Exit Ticket
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2.6.C.10 - Use Square Tiles to Compose a Rectangle, and Relate to the Array Model – Exit Ticket
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2.6.C.11 - Use Square Tiles to Compose a Rectangle, and Relate to the Array Model – Exit Ticket
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2.6.C.12 - Use Math Drawings to Compose a Rectangle with Square Tiles – Exit Ticket
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2.6.C.13 - Use Square Tiles to Decompose a Rectangle – Exit Ticket
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2.6.C.14 - Use Scissors to Partition a Rectangle into Same-Size Squares, and Compose Arrays with the Squares – Exit Ticket
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2.6.C.15 - Use Math Drawings to Partition a Rectangle with Square Tiles, and Relate to Repeated Addition – Exit Ticket
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2.6.C.16 - Use Grid Paper to Create Designs to Develop Spatial Structuring – Exit Ticket
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2.6.D.17 - Relate Doubles to Even Numbers, and Write Number Sentences to Express the Sums – Exit Ticket
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2.6.D.18 - Pair Objects and Skip-Count to Relate to Even Numbers – Exit Ticket
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2.6.D.19 - Investigate the Pattern of Even Numbers: 0, 2, 4, 6, and 8 in the ones Place, and Relate to odd Numbers – Exit Ticket
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2.6.D.20 - Use Rectangular Arrays to Investigate odd and even Numbers – Exit Ticket
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2.7.A.1 - Sort and Record Data into a Table Using up to Four Categories; use Category Counts to Solve Word Problems. – Exit Ticket
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2.7.A.2 - Draw and Label a Picture Graph to Represent Data with up to Four Categories – Exit Ticket
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2.7.A.3 - Draw and Label a Bar Graph to Represent Data; Relate the Count Scale to the Number Line – Exit Ticket
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2.7.A.4 - Draw a Bar Graph to Represent a Given Data Set – Exit Ticket
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2.7.A.5 - Solve Word Problems Using Data Presented in a Bar Graph. – Exit Ticket
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2.7.B.10 - Use the Fewest Number of Coins to Make a Given Value – Exit Ticket
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2.7.B.11 - Use different strategies to make $1 or make change from $1 – Exit Ticket
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2.7.B.12 - Solve Word Problems Involving Different Ways to Make Change From $1 – Exit Ticket
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2.7.B.13 - Solve Two-Step Word Problems Involving Dollars or Cents with Totals Within $100 or $1 – Exit Ticket
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2.7.B.6 -Recognize the Value of Coins and Count up to Find Their Total Value – Exit Ticket
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2.7.B.7 - Solve Word Problems Involving the Total Value of a Group of Coins – Exit Ticket
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2.7.B.8 - Solve Word Problems Involving the Total Value of a Group of Bills – Exit Ticket
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2.7.B.9 - Solve Word Problems Involving Different Combinations of Coins with the Same Total Value – Exit Ticket
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2.7.C.14 - Connect Measurement with Physical Units by Using Iteration with an Inch Tile to Measure – Exit Ticket
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2.7.C.15 - Apply Concepts to Create Inch Rulers; Measure Lengths Using Inch Rulers – Exit Ticket
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2.7.D.16 - Measure Various Objects Using Inch Rulers and Yardsticks – Exit Ticket
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2.7.D.17 - Develop Estimation Strategies by Applying Prior Knowledge of Length and Using Mental Benchmarks – Exit Ticket
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2.7.D.18 - Measure an Object Twice Using Different Length Units and Compare; Relate Measurement to Unit Size – Exit Ticket
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2.7.D.19 - Measure to Compare the Differences in Lengths Using Inches, Feet, and Yards – Exit Ticket
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2.7.E.20 - Solve Two-Digit Addition and Subtraction Word Problems Involving Length by Using Tape Diagrams and Writing Rquations to Represent the Problem – Exit Ticket
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2.7.E.21 - Identify Unknown Numbers on a Number Line Diagram by Using the Distance Between Numbers and Reference Points – Exit Ticket
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2.7.E.22 - Represent Two-Digit Sums and Differences Involving Length by Using the Ruler as a Number Line. – Exit Ticket
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2.7.F.23 - Collect and Record Measurement Data in a Table; Answer Questions and Summarize the Data Set – Exit Ticket
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2.7.F.24 - Draw a Line Plot to Represent the Measurement Data; Relate the Measurement Scale to the Number Line – Exit Ticket
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2.7.F.25 - Draw a Line Plot to Represent a Given Data Set; Answer Questions and Draw Conclusions Based on Measurement Data – Exit Ticket
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2.7.F.26 - Draw a Line Plot to Represent a Given Data Set; Answer Questions and Draw Conclusions Based on Measurement Data – Exit Ticket
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2.8.A.1 - Describe Two-Dimensional Shapes Based on Attributes – Exit Ticket
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2.8.A.2 - Build, Identify, and Analyze Two-Dimensional Shapes with Specified Attributes – Exit Ticket
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2.8.A.3 - Use Attributes to Draw Different Polygons Including Triangles, Quadrilaterals, Pentagons, and Hexagons – Exit Ticket
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2.8.A.4 - Use Attributes to Identify and Draw Different Quadrilaterals Including Rectangles, Rhombuses, Parallelograms, and Trapezoids – Exit Ticket
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2.8.A.5 - Relate the Square to the Cube, and Describe the Cube Based on Attributes – Exit Ticket
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2.8.B.6 - Combine Shapes to Create a Composite Shape; Create a New Shape From Composite Shapes – Exit Ticket
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2.8.B.7 - Interpret Equal Shares in Composite Shapes as Halves, Thirds, and Fourths – Exit Ticket
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2.8.B.8 - Interpret Equal Shares in Composite Shapes as Halves, Thirds, and Fourths – Exit Ticket
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2.8.C.10 - Partition Circles and Rectangles into Equal Parts, and Describe those Parts as Halves, Thirds, or Fourths – Exit Ticket
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2.8.C.11 - Describe a Whole by the Number of Equal Parts Including 2 Halves, 3 Thirds, and 4 Fourths – Exit Ticket
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2.8.C.12 - Recognize that Equal Parts of an Identical Rectangle can have Different Shapes – Exit Ticket
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2.8.C.9 - Partition Circles and Rectangles into Equal Parts, and Describe Those Parts as Halves, Thirds, or Fourths – Exit Ticket
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2.8.D.13 - Construct a Paper Clock by Partitioning a Circle into Halves and Quarters, and tell Time to the Half Hour or Quarter Hour – Exit Ticket
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2.8.D.14 - Tell Time to the Nearest Five Minutes – Exit Ticket
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2.8.D.15 - Tell Time to the Nearest Five Minutes; Relate a.m. and p.m. to Time of Day – Exit Ticket
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2.8.D.16 - Solve Elapsed Time Problems Involving Whole Hours and a Half Hour – Exit Ticket
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Grade 2 Mathematics 1.A.01 - Exit Ticket
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Grade 2 Mathematics 1.A.02 - Exit Ticket
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Grade 2 Mathematics 1.B.03 - Exit Ticket
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Grade 2 Mathematics 1.B.04 - Exit Ticket
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Grade 2 Mathematics 1.B.05 - Exit Ticket
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Grade 2 Mathematics 1.C.06 - Exit Ticket
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Grade 2 Mathematics 1.C.07 - Exit Ticket
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Grade 2 Mathematics 1.C.08 - Exit Ticket
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